Windows Phone

University of Zurich Talk

Posted by admin on March 03, 2011
Academia, Development, Games, Windows Phone / No Comments

After the Geneva  talk last week I am in Zurich today, invited by Microsoft again, giving a similar talk about XNA game development to a bunch of Game Design students at the University of Zurich. If anyone is interested, here are the slides for that talk:

Slides of Zurich talk

Thanx to everyone who attended!

Here is a quick picture from the event:

From left to right: Me, Yana Fischer from Microsoft, Patrick von Reth Lead Student Partner from Basel and René Bauer, Game Design professor from the University of Zurich

The MonsterUp trailer from the talk slides

MonsterUp v.1.5 is in the Marketplace

Posted by admin on February 25, 2011
Development, Games, Windows Phone / No Comments

Go get it now!

 

Changelog follows:

-View more online rankings in scoreboard screen
-Concrete platform breaks with shield bonus
-Minor tweak to concrete platform graphics
-Minor tweaks to game fonts
-View and beat online high scores in-game
-View your all-time best and current leaderboard position in-game
-Transition effects in loading screens
-Reduced special power recharging time by 20%

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University of Geneva talk

Posted by admin on February 24, 2011
Academia, Development, Games, Windows Phone / 2 Comments

On 22 of February, Microsoft asked me to give a small talk about games development on the Windows Phone 7 platform, and more specifically about XNA development and my experience with the WP7 Marketplace. It was fun and quite a few people showed up, to listen and to be rewarded with pizza and beer in the end. The MonsterUp trailer video was also shown at the end of the talk:)

A snapshot of the talk slides about MonsterUp

Here are my talk’s slides if anyone out there is interested.

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